Explode function makes it easy to show the components of an assembly. When selected the explode geometry dragger will appear, allowing the user to explode the selected object(s) in the X, Y, and Z directions. The user can also rotate the dragger to select an arbitrary vector to be used for exploding the assembly.
The user should click either the Approve or the Decline mark in In the central part of 3d area, when done with exploding the geometry. Clicking the red Decline mark will cancel the operation of creating the exploded view. After completing the explode operation the user can go back to the original model by clicking UnExplode.