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The Geometries Tree is a graphical control element that presents a hierarchical outline view of geometry items existing in the scene. Each geometry branch or node can have a number of subitems. This is often visualized by indentation in a list. A geometry can be expanded to reveal subitems, if any exist, and collapsed to hide subitems. The Geometries Tree allows the user to easily manage and navigate geometry objects.
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As shown in the following image, the Geometries Tree is located at the left-side of the application window.
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