|
Merge on Material
|
|
With an assembly selected in a 3D scene, selecting this tool will merge geometry using the same material into a single geometry. In the image shown to the left, the three selected geometry in the car model are using the same material. In the right image the Merge.
|
|
Smooth Normals
|
|
this tool can be used to average the normals of the geometry to appear smoother during rendering
|
|
Flip Normals
|
|
Clicking this tool will have thw selected objects normals flipped.
|
|
Combine Vertices
|
|
Vertices having the position and normal direction will be replaced by a single vertex, using this tool. This will reduce the size and complexity of a 3D model.
|
|
Info
|
|
Clicking this tool will display Geometrical Info dialog, showing the number of Objects, Vertices, and Polygons in the selected geometry. Knowing the number of vertexes and polygons can help a user estimate the size of the output file. This might make the user ignore some details, for sharing efficiency.
|
|
|
|