{"id":349,"date":"2019-09-11T11:56:49","date_gmt":"2019-09-11T11:56:49","guid":{"rendered":"http:\/\/vrforcad.com\/?p=349"},"modified":"2019-09-15T14:31:08","modified_gmt":"2019-09-15T14:31:08","slug":"revit-to-unity-with-textures","status":"publish","type":"post","link":"https:\/\/simlab-soft.com\/blog\/revit-to-unity-with-textures\/","title":{"rendered":"Revit to Unity with textures"},"content":{"rendered":"\n<p>Step by step workflow for transferring 3D models from Revit to Unity with textures. We hope you will enjoy it. <\/p>\n\n\n\n<p>FBX exporter included with Revit saves materials in an encrypted way, that Unity cannot read. The solution we provide here requires the Pro edition of SimLab Composer (costs $199) or you can use the <a href=\"https:\/\/www.simlab-soft.com\/3d-products\/simlab-composer-trial.aspx\">21 days free trial.<\/a><\/p>\n\n\n\n<p>Start by opening the model in Revit, setting view to 3D, and then exporting the model as a DWFx file.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" width=\"1024\" height=\"576\" src=\"https:\/\/vrforcad.com\/wp-content\/uploads\/2019\/09\/Revit2Unity-1-1024x576.png\" alt=\"\" class=\"wp-image-351\" srcset=\"https:\/\/simlab-soft.com\/blog\/wp-content\/uploads\/2019\/09\/Revit2Unity-1-1024x576.png 1024w, https:\/\/simlab-soft.com\/blog\/wp-content\/uploads\/2019\/09\/Revit2Unity-1-300x169.png 300w, https:\/\/simlab-soft.com\/blog\/wp-content\/uploads\/2019\/09\/Revit2Unity-1-768x432.png 768w, https:\/\/simlab-soft.com\/blog\/wp-content\/uploads\/2019\/09\/Revit2Unity-1-950x534.png 950w, https:\/\/simlab-soft.com\/blog\/wp-content\/uploads\/2019\/09\/Revit2Unity-1.png 1920w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h2>DWFx 2 Composer<\/h2>\n\n\n\n<p>Next we import the file to SimLab Composer, from the File menu we pack the scene as an FBX file<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" width=\"1024\" height=\"576\" src=\"https:\/\/vrforcad.com\/wp-content\/uploads\/2019\/09\/Revit2Unity-2-1024x576.png\" alt=\"\" class=\"wp-image-352\" srcset=\"https:\/\/simlab-soft.com\/blog\/wp-content\/uploads\/2019\/09\/Revit2Unity-2-1024x576.png 1024w, https:\/\/simlab-soft.com\/blog\/wp-content\/uploads\/2019\/09\/Revit2Unity-2-300x169.png 300w, https:\/\/simlab-soft.com\/blog\/wp-content\/uploads\/2019\/09\/Revit2Unity-2-768x432.png 768w, https:\/\/simlab-soft.com\/blog\/wp-content\/uploads\/2019\/09\/Revit2Unity-2-950x534.png 950w, https:\/\/simlab-soft.com\/blog\/wp-content\/uploads\/2019\/09\/Revit2Unity-2.png 1920w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h2>Unzip the packed scene<\/h2>\n\n\n\n<p>Packed scene is a regular zip file that you can unzip using any unzipping tool, the result folder includes the FBX file, and all the needed textures<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" width=\"772\" height=\"625\" src=\"https:\/\/vrforcad.com\/wp-content\/uploads\/2019\/09\/Revit2Unity-3.png\" alt=\"\" class=\"wp-image-353\" srcset=\"https:\/\/simlab-soft.com\/blog\/wp-content\/uploads\/2019\/09\/Revit2Unity-3.png 772w, https:\/\/simlab-soft.com\/blog\/wp-content\/uploads\/2019\/09\/Revit2Unity-3-300x243.png 300w, https:\/\/simlab-soft.com\/blog\/wp-content\/uploads\/2019\/09\/Revit2Unity-3-768x622.png 768w\" sizes=\"(max-width: 772px) 100vw, 772px\" \/><\/figure>\n\n\n\n<h2>Start Unity<\/h2>\n\n\n\n<p>Now we start unity, Select 3D project type, and select a good name for the project<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" width=\"862\" height=\"523\" src=\"https:\/\/vrforcad.com\/wp-content\/uploads\/2019\/09\/Revit2Unity-4.png\" alt=\"\" class=\"wp-image-354\" srcset=\"https:\/\/simlab-soft.com\/blog\/wp-content\/uploads\/2019\/09\/Revit2Unity-4.png 862w, https:\/\/simlab-soft.com\/blog\/wp-content\/uploads\/2019\/09\/Revit2Unity-4-300x182.png 300w, https:\/\/simlab-soft.com\/blog\/wp-content\/uploads\/2019\/09\/Revit2Unity-4-768x466.png 768w\" sizes=\"(max-width: 862px) 100vw, 862px\" \/><\/figure>\n\n\n\n<h2>Add FBX to Unity<\/h2>\n\n\n\n<p>Add the file to Unity by dragging it and dropping it on Unity assets, at this point file is added without textures.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" width=\"1024\" height=\"576\" src=\"https:\/\/vrforcad.com\/wp-content\/uploads\/2019\/09\/Revit2Unity-5-1024x576.png\" alt=\"\" class=\"wp-image-355\" srcset=\"https:\/\/simlab-soft.com\/blog\/wp-content\/uploads\/2019\/09\/Revit2Unity-5-1024x576.png 1024w, https:\/\/simlab-soft.com\/blog\/wp-content\/uploads\/2019\/09\/Revit2Unity-5-300x169.png 300w, https:\/\/simlab-soft.com\/blog\/wp-content\/uploads\/2019\/09\/Revit2Unity-5-768x432.png 768w, https:\/\/simlab-soft.com\/blog\/wp-content\/uploads\/2019\/09\/Revit2Unity-5-950x534.png 950w, https:\/\/simlab-soft.com\/blog\/wp-content\/uploads\/2019\/09\/Revit2Unity-5.png 1920w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h2>Extract materials<\/h2>\n\n\n\n<p>Clicking on the 3D model added to assets shows the following dialog. Click extract materials, create a new folder names <strong>Materials<\/strong>, and select it to extract materials<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" width=\"1024\" height=\"576\" src=\"https:\/\/vrforcad.com\/wp-content\/uploads\/2019\/09\/Revit2Unity-6-1024x576.png\" alt=\"\" class=\"wp-image-356\" srcset=\"https:\/\/simlab-soft.com\/blog\/wp-content\/uploads\/2019\/09\/Revit2Unity-6-1024x576.png 1024w, https:\/\/simlab-soft.com\/blog\/wp-content\/uploads\/2019\/09\/Revit2Unity-6-300x169.png 300w, https:\/\/simlab-soft.com\/blog\/wp-content\/uploads\/2019\/09\/Revit2Unity-6-768x432.png 768w, https:\/\/simlab-soft.com\/blog\/wp-content\/uploads\/2019\/09\/Revit2Unity-6-950x534.png 950w, https:\/\/simlab-soft.com\/blog\/wp-content\/uploads\/2019\/09\/Revit2Unity-6.png 1920w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h2>Add Textures<\/h2>\n\n\n\n<p>Now select all textures in the unzipped folder, and drop them in the <strong>Materials <\/strong>folder.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" width=\"1024\" height=\"576\" src=\"https:\/\/vrforcad.com\/wp-content\/uploads\/2019\/09\/Revit2Unity-7-1024x576.png\" alt=\"\" class=\"wp-image-357\" srcset=\"https:\/\/simlab-soft.com\/blog\/wp-content\/uploads\/2019\/09\/Revit2Unity-7-1024x576.png 1024w, https:\/\/simlab-soft.com\/blog\/wp-content\/uploads\/2019\/09\/Revit2Unity-7-300x169.png 300w, https:\/\/simlab-soft.com\/blog\/wp-content\/uploads\/2019\/09\/Revit2Unity-7-768x432.png 768w, https:\/\/simlab-soft.com\/blog\/wp-content\/uploads\/2019\/09\/Revit2Unity-7-950x534.png 950w, https:\/\/simlab-soft.com\/blog\/wp-content\/uploads\/2019\/09\/Revit2Unity-7.png 1920w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h2>Resolve textures<\/h2>\n\n\n\n<p>Change material Location to set <strong>External Materials (Legacy)<\/strong>, then hit apply<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img loading=\"lazy\" width=\"1024\" height=\"576\" src=\"https:\/\/vrforcad.com\/wp-content\/uploads\/2019\/09\/Revit2Unity-8-1024x576.png\" alt=\"\" class=\"wp-image-358\" srcset=\"https:\/\/simlab-soft.com\/blog\/wp-content\/uploads\/2019\/09\/Revit2Unity-8-1024x576.png 1024w, https:\/\/simlab-soft.com\/blog\/wp-content\/uploads\/2019\/09\/Revit2Unity-8-300x169.png 300w, https:\/\/simlab-soft.com\/blog\/wp-content\/uploads\/2019\/09\/Revit2Unity-8-768x432.png 768w, https:\/\/simlab-soft.com\/blog\/wp-content\/uploads\/2019\/09\/Revit2Unity-8-950x534.png 950w, https:\/\/simlab-soft.com\/blog\/wp-content\/uploads\/2019\/09\/Revit2Unity-8.png 1920w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<h2>Models with Texture<\/h2>\n\n\n\n<p>Now you should have the model in Unity with all the needed textures. The model is now ready to be used for creating a VR experience. <\/p>\n\n\n\n<p>This concludes steps for  Revit to Unity with textures. Unity experts if you think we can cut any of those steps please provide us with suggestions.<\/p>\n\n\n\n<figure class=\"wp-block-embed-youtube wp-block-embed is-type-video is-provider-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Revit to unity with textures\" width=\"875\" height=\"492\" src=\"https:\/\/www.youtube.com\/embed\/LHR5GmzsVLQ?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Step by step workflow for transferring 3D models from Revit to Unity with textures. We hope you will enjoy it. FBX exporter included with Revit saves materials in an encrypted way, that Unity cannot read. The solution we provide here requires the Pro edition of SimLab Composer (costs $199) or you can use the 21 [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":369,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[12,9],"tags":[24,26,25],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v19.4 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Revit to Unity with textures &bull; SimLab Soft Blog<\/title>\n<meta name=\"description\" content=\"Easy method to transder 3D models from Revit to Unity with textures.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/simlab-soft.com\/blog\/revit-to-unity-with-textures\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Revit to Unity with textures &bull; SimLab Soft Blog\" \/>\n<meta property=\"og:description\" content=\"Easy method to transder 3D models from Revit to Unity with textures.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/simlab-soft.com\/blog\/revit-to-unity-with-textures\/\" \/>\n<meta property=\"og:site_name\" content=\"SimLab Soft Blog\" \/>\n<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/pages\/SimLab-Soft\/154245504646447\" \/>\n<meta property=\"article:published_time\" content=\"2019-09-11T11:56:49+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2019-09-15T14:31:08+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/simlab-soft.com\/blog\/wp-content\/uploads\/2019\/09\/Artboard-1w.png\" \/>\n\t<meta property=\"og:image:width\" content=\"1488\" \/>\n\t<meta property=\"og:image:height\" content=\"1070\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/png\" \/>\n<meta name=\"author\" content=\"Ashraf Sultan\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:creator\" content=\"@SimLabSoft\" \/>\n<meta name=\"twitter:site\" content=\"@SimLabSoft\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Ashraf Sultan\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"1 minute\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"Organization\",\"@id\":\"https:\/\/simlab-soft.com\/blog\/#organization\",\"name\":\"SimLab Soft\",\"url\":\"https:\/\/simlab-soft.com\/blog\/\",\"sameAs\":[\"https:\/\/www.instagram.com\/simlabsoft\",\"https:\/\/www.linkedin.com\/company\/simlab-soft\",\"https:\/\/www.youtube.com\/user\/SimLabSoft\",\"https:\/\/www.facebook.com\/pages\/SimLab-Soft\/154245504646447\",\"https:\/\/twitter.com\/SimLabSoft\"],\"logo\":{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\/\/simlab-soft.com\/blog\/#\/schema\/logo\/image\/\",\"url\":\"https:\/\/vrforcad.com\/wp-content\/uploads\/2019\/09\/Artboard-2.png\",\"contentUrl\":\"https:\/\/vrforcad.com\/wp-content\/uploads\/2019\/09\/Artboard-2.png\",\"width\":107,\"height\":110,\"caption\":\"SimLab Soft\"},\"image\":{\"@id\":\"https:\/\/simlab-soft.com\/blog\/#\/schema\/logo\/image\/\"}},{\"@type\":\"WebSite\",\"@id\":\"https:\/\/simlab-soft.com\/blog\/#website\",\"url\":\"https:\/\/simlab-soft.com\/blog\/\",\"name\":\"3D CAD VR\",\"description\":\"Lets do more with 3D Models\",\"publisher\":{\"@id\":\"https:\/\/simlab-soft.com\/blog\/#organization\"},\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\/\/simlab-soft.com\/blog\/?s={search_term_string}\"},\"query-input\":\"required name=search_term_string\"}],\"inLanguage\":\"en-US\"},{\"@type\":\"WebPage\",\"@id\":\"https:\/\/simlab-soft.com\/blog\/revit-to-unity-with-textures\/\",\"url\":\"https:\/\/simlab-soft.com\/blog\/revit-to-unity-with-textures\/\",\"name\":\"Revit to Unity with textures &bull; 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