Performance

These nodes help you check how smoothly an experience runs on a device. Get FPS reads the current frame rate, and Record FPS To CSV saves a reading to a spreadsheet file or sends it to a server, so you can compare devices or find heavy moments in a scene.

What's on this page


Response_Performance_GetFPS.png Get FPS

Tells you how smoothly your scene is running right now, as a frame rate in frames per second (FPS).

What it does

When this node runs, it reads the viewer's current frame rate — how many times per second the picture is being redrawn. The number is a short running average rather than a single frame, so one brief hiccup won't throw it off. Higher is smoother: around 60 or more feels fluid on a desktop, while a value that drops into the 20s or below usually means the scene is too heavy for the device.

It only reads the value; it doesn't change anything in your scene. Each time the node runs you get a fresh reading, so run it again whenever you want an up-to-date number.

Inputs

Port Type What to connect
Execute Trigger Wire this from the previous node's Execute output.

Outputs

Port Type What you get
Execute Trigger Fires once the node has finished.
FPS Number The current frame rate, in frames per second, at the moment the node ran (for example 72.4). It can include decimals.

Example

FPS output 72.4

Tips


Response_Performance_RecordFPSToCSV.png Record FPS To CSV

Saves one frame-rate reading, together with the scene name, platform and time, either to a spreadsheet file (CSV) or to a web server.

What it does

Each time this node runs, it records one reading: the FPS value you connect, plus the viewer version, the scene's name, the date and time, and the platform the viewer is running on. It does not keep recording on its own and has no duration setting — one run writes one record. To log performance over a whole session, run it repeatedly (for example every few seconds), and each run adds another record.

Where the reading goes depends on what you put in File Path or URL:

The CSV file has these columns, in this order: Version (the viewer version), ModelName (the scene's name), Timestamp (date and time, such as 2026-10-22 14:05:31), Platform (such as Windows or Android) and FPS (rounded to two decimals). The header line is written only once, when the file is first created.

If the file can't be written (for example the folder is read-only), or the server rejects the reading or can't be reached, Success comes back false. The node doesn't say why, so check the path or address.

Inputs

Port Type What to connect
Execute Trigger Wire this from the previous node's Execute output.
File Path or URL Text Where to save the reading: the full path of a CSV file, or a web address starting with http:// or https://. Leave it empty to save to a CSV named after your scene, next to the scene file.
FPS Number The frame rate to record. Usually wired from the FPS output of Get FPS, run just before this node.

Outputs

Port Type What you get
Execute Trigger For a file, fires once the line has been written (or the write has failed). For a web address, fires only once the server has answered or the attempt has failed — the rest of your scene keeps running meanwhile. It fires either way, so check Success.
Success True / false True when the reading was saved to the file or accepted by the server; false otherwise.
Link Text Where the reading went: the full path of the CSV file (including the one chosen for you when File Path or URL was empty), or the web address it was sent to. Handy for showing the user where to find the log.
Finished True / false Always the same value as Success: true when the reading was saved, false when it wasn't.
Model Name Text The name recorded for your scene — the scene file's name without its extension (for example Factory_Training).
Platform Text The platform the viewer is running on, as recorded, such as Windows, Mac, Android or IOS.

Example

File Path or URL input (empty)
FPS input 72.4
Success output true
Link output D:\Projects\Factory_Training\Factory_Training.csv
Finished output true
Model Name output Factory_Training
Platform output Windows

The line added to the file:

17.0,"Factory_Training",2026-10-22 14:05:31,Windows,72.40

Tips


Revision #1
Created 25 October 2026 08:22:13 by Rafat
Updated 25 October 2026 08:22:15 by Rafat