SceneNode \ Triggered Node Triggered     Node Triggered event is executed when the selected Scene Node is triggered within VR environment. Node Triggered Location The Node Triggered Location is used to capture the specific location or position of a triggered event within the VR environment. It enables tracking where a particular interaction occurred, which can be useful for dynamic object placement, analytics, or event-triggered responses based on spatial coordinates. Example In this example, the Node Triggered Location is used to capture the location where the user triggers the target. When the target is hit, the node records the exact spot, and a bullet hole is placed using the Set Node Location. The Make Node Copy is used to enable the user to shoot more than one bullet, creating a new bullet hole at each triggered location. This setup allows for repeated interactions, with each shot creating a new bullet hole in the correct spot.