# User \ Attributes \ String

### [![Response_User_Attribute_StringSet.png](https://simlab-soft.com/help/uploads/images/gallery/2024-08/response-user-attribute-stringset.png)](https://simlab-soft.com/help/uploads/images/gallery/2024-08/response-value-number-add.png) Set User Attribute (String)

  
![Ceiling Node.png](https://simlab-soft.com/help/uploads/images/gallery/2024-08/scaled-1680-/D3Iimage.png)

The **Set User Attribute** response enables user to set a value to an attribute by either typing in a string value in the value field or by attaching a value or a variable node to that port. Then once the response is executed, the variable value can be acquired through the **Value** port.

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#### Example

![image.png](https://simlab-soft.com/help/uploads/images/gallery/2024-08/scaled-1680-/6ZGimage.png)

[ ](https://simlab-soft.com/help/uploads/images/gallery/2024-08/euiimage.png)

In this example, we added a **String User Attribute** called it **Indoor** with the value **No**

![image.png](https://simlab-soft.com/help/uploads/images/gallery/2024-08/scaled-1680-/TXeimage.png)

<div class="pointer-container" id="bkmrk-%C2%A0-18"><div class="pointer anim is-page-editable"><svg class="svg-icon" data-icon="link" role="presentation" viewbox="0 0 24 24" xmlns="http://www.w3.org/2000/svg"></svg><div class="input-group inline block"> <button class="button outline icon" data-clipboard-target="#pointer-url" title="Copy Link" type="button"><svg class="svg-icon" data-icon="copy" role="presentation" viewbox="0 0 24 24" xmlns="http://www.w3.org/2000/svg"></svg></button></div><svg class="svg-icon" data-icon="edit" role="presentation" viewbox="0 0 24 24" xmlns="http://www.w3.org/2000/svg"></svg></div></div>Once the user enters the object named Building, the **Indoor** attribute's value will be set to **Yes**, then when the object named Teleport Button is triggered, the user(s) with the attribute named **Indoor** and the value **Yes** will be teleported to the **Outside** CameraNode location.

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