LOD Generator

This guide explains how to use the VR LOD Generator in SimLab Composer to optimize large scenes for a smooth, high-performance VR experience.


What is LOD (Level of Detail)?

LOD is a system that swaps a 3D model with lower-polygon versions in real-time to save processing power. The switch between levels is determined by two main criteria:


1. Pre-LOD Optimization

Before generating LODs, you must reduce "draw calls" (the number of separate objects) and clean up materials.


2. Identifying "Heavy" Objects

The plugin provides a surgical way to find which objects are taxing performance:


3. Creating & Managing LODs

Define your decimation percentages for each level. Note that LOD 0 represents the model when the user is closest to it; decimating this level reduces the polygon count of the "original" model itself.


Watch This Tutorial to Learn more


Revision #3
Created 23 December 2025 09:09:53 by Khalid Abu Eid
Updated 18 January 2026 08:09:55 by Khalid Abu Eid