Skip to main content
Advanced Search
Search Terms
Content Type

Exact Matches
Tag Searches
Date Options
Updated after
Updated before
Created after
Created before

Search Results

45 total results found

Data Types\123 Number\ Expression

Dynamic Training Builder Nodes Manual Responses

This node can evaluate an expression, then  the result of this  evaluation can be used to activate other responses.  Example In the example below when the "Import_UPS" geometry is clicked "Evaluate Number Expression" is executed. The expression is sim...

Scene State

Dynamic Training Builder Nodes Manual Responses

Apply  This node can be used to apply a scene state when an  action is done in the 3D area. Example In the below example when "Body_9" is clicked the "BlueColor_pump" scene state is applied.  Find By Name In complicated scenes with large number o...

Data Types\Boolean\ Expression

Dynamic Training Builder Nodes Manual Responses

This node can be used to generate values (true or false) that can trigger events throughout the interactive  experience. Example In the example below when "3DGeom-7" is clicked, the expression in "Evaluate Boolean Expression" node is checked to exe...

Sequence

Dynamic Training Builder Nodes Manual Responses

Attach Sequence To Creating sequences can be done from animating an object in the scene. This sequence can be attached to Hand or an Object in VR. Hand With sequences available in the Sequences Library, a sequence can be attached to the Hand in VR experie...

Keyboard

Dynamic Training Builder Nodes Manual Events

Adding an interactive 3D menu in VR is simple, but using the same menu on a desktop can be challenging, as you have to adjust your view every time you want to make a change. To solve this, "Key Press" and "Key Release" events were introduced. By separating ...