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Scene State

Dynamic Training Builder Nodes Manual Responses

Apply SceneState  This node can be used to apply a scene state when an  action is done in the...

Updated 2 weeks ago by Rafat

Data Types\Time

Dynamic Training Builder Nodes Manual Responses

Time Interval  This node calculates the time difference between "Start", and "End" times. It...

Updated 2 weeks ago by Rafat

Data Types\Number\ Compare

Dynamic Training Builder Nodes Manual Responses

Equal (Number)   The Equal (Number) response enables the user to compare two value...

Updated 2 weeks ago by Rafat

Keyboard

Dynamic Training Builder Nodes Manual Events

Adding an interactive 3D menu in VR is simple, but using the same menu on a desktop can be challe...

Updated 2 weeks ago by Rafat

Scene Node \ Overlap

Dynamic Training Builder Nodes Manual Events

Node Entered Node The Node Enter Node event is triggered when Scene Node A enters Scene Node ...

Updated 2 weeks ago by Rafat

Execution

Dynamic Training Builder Nodes Manual Responses

Branch on Expression The Branch on Expression response enables the user to evaluate an expressi...

Updated 2 weeks ago by Rafat

Overlap

Dynamic Training Builder Nodes Manual States

The nodes on this page are states. Each one keeps an eye on part of your scene and continuously r...

Updated 2 weeks ago by Rafat

Assembly

Dynamic Training Builder Nodes Manual States

The nodes on this page report on SimLab’s VR assembly system. They are states: each one keeps an ...

Updated 2 weeks ago by Rafat

Boolean

Dynamic Training Builder Nodes Manual States

These nodes work with true/false values — the yes/no answers your scene produces, such as whether...

Updated 2 weeks ago by Rafat

Color

Dynamic Training Builder Nodes Manual Sources

The Color node gives you a single color value that you can feed into any other node that needs ...

Updated 2 weeks ago by Rafat

Device / Attributes

Dynamic Training Builder Nodes Manual Responses

A device attribute is a named value saved on the device the experience is running on — a PC, a ph...

Updated 2 weeks ago by Rafat

Material

Dynamic Training Builder Nodes Manual Responses

A material decides how a surface looks in your scene — its color, how see-through it is, and the ...

Updated 2 weeks ago by Rafat

Execution

Dynamic Training Builder Nodes Manual Events

Custom Event  This event is activated manually by the user. It's useful when you want multipl...

Updated 3 weeks ago by Rafat

Cloud

Dynamic Training Builder Nodes Manual Responses

Get Cloud Attribute The Get Cloud Attribute node enables the user to retr...

Updated 3 weeks ago by Rafat

Call JS Function

Dynamic Training Builder Nodes Manual Interactive GLTF Responses

Call JS Function The Call JS Function node enables the execution of custom JavaScript functions...

Updated 3 weeks ago by Ibrahim

Media \ Sound

Dynamic Training Builder Nodes Manual Responses

Record Sound The Record Sound node initiates an audio recording session within the VR exper...

Updated 1 month ago by Ahmad Qasim

Data Types\Boolean\ Expression

Dynamic Training Builder Nodes Manual Responses

This node can be used to generate values (true or false) that can trigger events throughout th...

Updated 1 month ago by Samia Sabri

User \ Gadget

Dynamic Training Builder Nodes Manual Responses

Equip To User The Equip to User Node enables the user to equip or unequip gadgets, adjacent...

User \ Point To Object

Dynamic Training Builder Nodes Manual Responses

Point To Object The Point To Node enables the user to be guided to the location of a specif...

Material \ Texture

Dynamic Training Builder Nodes Manual Responses

Set Texture From File This node replaces the current texture of a specified material with a 2...

Updated 1 month ago by Ahmad Qasim