Recently Updated Pages
Joining as a contact
This section details how to join a VR collaboration session on Android when you have been invited...
Joining using a Link invitation (Guest/Ad-Hoc)
This method allows a user to join a VR collaboration session using a direct link distributed thro...
Scheduling a collaboration session
This procedure details how to set up a multi-user VR Collaboration session using the SimLab Dashb...
Joining as a contact
This is the simplest way to join. If the host/administrator has already added your email to their...
Installing SimLab VR Viewer
This chapter guides you through installing the SimLab VR Viewer on your Meta Quest Devi...
Joining using a Link invitation (Guest/Ad-Hoc)
This method allows a user to join a VR collaboration session using a direct link distributed thro...
Joining as a contact
This section details how to join a VR collaboration session on iOS when you have been invited as ...
Installing SimLab VR Viewer
This chapter guides you through installing the SimLab AR/VR Viewer on iOS devices (smar...
Sequence
Attach Sequence To Creating sequences can be done from animating an object in the scene. This ...
User \ Controller
Attach To Hand The Attach to Hand node enables the user to attach objects to specific parts...
Scene State
Apply This node can be used to apply a scene state when an action is done in the 3D area. ...
Running the VR Experiences
Running the VR Experience VR Experiences are run using SimLab VR Viewer. SimLab VR Viewer is ...
User \ Attributes \ String
Set User Attribute (String) The Set User Attribute response enables user to set a value to ...
User Name & ID
Get User ID The Get User ID node is used to retrieve the unique identifier of the user in...
User \ Point To Object
Point To Object The Point To Node enables the user to be guided to the location of a specif...
User \ Transform
Get User Rotation The Get User Rotation response enables the user to get the values of the Us...
SceneNode \ Nodes Management
Cast SceneNode The Cast SceneNode enables the user to change the type of a SceneNode by s...
Execution
Branch on Expression The Branch on Expression response enables the user to evaluate an expressi...
User \ Gadget
Equip To User The Equip to User Node enables the user to equip or unequip gadgets, adjacent...
Data Types\Time
Time Interval This node calculates the time difference between "Start", and "End" times. It...